AI Insights · Timothy · October 2024
Top 5 Educational Games on Unified Platform in Oman, Q3 2024
Discover the performance trends of the top 5 educational games in Oman for Q3 2024, featuring insights on downloads, revenue, and active users.
During the third quarter of 2024, the educational games sector in Oman showcased varied performance metrics across the top five apps. Data provided by Sensor Tower indicates insightful trends in downloads, revenue, and active user engagement.
Toca Boca World maintained a steady presence with weekly revenue peaking at $723 in mid-July. Downloads surged to approximately 6.3K in the same period, while active users increased from 20.9K to a peak of 26.9K mid-quarter, before declining to 17.1K by the end of September.
Keiki Learning games for Kids from Benipol Limited saw a significant rise in weekly revenue towards the end of the quarter, reaching $1.5K. Downloads also increased notably in September, with a peak of 2.3K, and active users mirrored this trend, peaking at 2.1K in early September.
Baby Panda World-Learning Game experienced modest revenue fluctuations, with a peak of $114 in mid-August. Downloads started strong at around 1.5K in early July but tapered to 574 by the end of the quarter. Active users showed a declining trend from 8.7K to 6.4K.
Bostan - بستان saw minimal revenue, with a slight increase to $30 in mid-September. Downloads were sporadic, peaking at 376 in early September, but no active user data was available for analysis.
Cube Cipher - Cube Solver from DOSA Apps showed consistent active user engagement, averaging around 12K throughout the quarter. Revenue was low, peaking at $15 in early July, while downloads were stable, with a slight dip to 69 in early September.
These insights highlight the dynamic nature of the educational games market in Oman. For more detailed analysis, Sensor Tower offers comprehensive data and insights.